ASA reverses Ladbucks youth appeal ruling

The ASA has cleared Ladbrokes' Ladbucks campaign after reversing its June 2025 ruling, finding the ads did not hold strong appeal to under-18s.
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  • The Advertising Standards Authority has reversed its June 2025 ruling against Ladbrokes over its Ladbucks rewards campaign.
  • The watchdog found that similarities between Ladbucks and youth gaming currencies were not obvious enough to constitute strong appeal to under-18s.
  • The reversal marks a significant shift in how token-based loyalty schemes may be assessed under UK advertising codes.

The Advertising Standards Authority (ASA) has overturned its own ruling against Ladbrokes, clearing two advertisements promoting the operator’s Ladbucks rewards programme after concluding they did not breach UK gambling advertising codes.

The updated ASA ruling, published on 15 April 2026, replaced an initial determination from June 2025 and found the complaints against both a television commercial and a video-on-demand advert not upheld.

Original ban

Two members of the public filed complaints in June 2025, arguing that the term Ladbucks and the imagery of coin-like tokens in the adverts held strong appeal to under-18s due to resemblance to in-game currencies such as Fortnite’s V-Bucks and Roblox’s Robux.

The ASA agreed at the time, finding both a TV ad aired on 17 December 2024 and a VOD ad shown on Channel 4 on Demand on 23 December 2024 in breach of the BCAP and CAP Codes.

Ladbrokes defended the campaign throughout, arguing that Ladbucks tokens were adult-only, had no monetary value, could not be purchased, and expired monthly if unused. The operator said the term was a play on the Ladbrokes brand name, using bucks to signal value within the site, and that the word was a well-known colloquialism with no specific origins in youth culture.

The reversal

On review, the ASA took a different approach. The regulator noted that although the Ladbuck tokens shared some generic features with gaming currencies, their design and presentation were rooted in gambling conventions and adult loyalty schemes.

The watchdog found that poker-chip styling primarily reflected long-established gambling conventions. It also noted that the Ladbuck was translucent and dark red, the V-Buck was bright, futuristic and blue, and the most recent Robux depiction was a geometric icon without internal lettering. The plain red-and-white setting and typography of the ads were found to be distinct from the bright, varied and highly animated environments of Fortnite and Roblox.

A spokesperson for Entain, Ladbrokes’ parent company, said:

“We welcome the ASA’s decision to overturn its original ruling on Ladbucks advertising.”

In its updated ruling, the ASA stated:

“We considered that although the name Ladbuck alongside the token’s imagery created some parallels with in-game currencies popular with under-18s, those similarities were not obvious enough to make the ads likely to be of strong appeal to under-18s. Those similar features were generic and did not invite an obvious comparison with the tokens used in Fortnite and Roblox.”

Compliance implications

The reversal carries wider significance for the industry, providing clearer guidance on how token-based loyalty mechanics will be evaluated under UK codes.

The ruling clarifies that superficial visual parallels alone are insufficient to establish a breach, drawing a practical distinction between designs that invite obvious comparison with youth gaming assets and those that merely share generic visual properties common to gambling and retail loyalty programmes.

Operators developing similar reward schemes now have a more defined benchmark for acceptable creative execution.

The CAP and BCAP guidance on gambling advertising states that marketers should exercise particular caution when depicting product features similar to recognisable video games popular among under-18s. The Ladbucks decision does not remove that obligation, but confirms that generic resemblance alone is not sufficient to constitute a breach.

The ASA confirmed no further action was necessary. Operators and compliance teams will be watching closely as the regulator continues to scrutinise how gamified loyalty products are presented in advertising, particularly as such schemes become more prevalent across the UK market.


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